Instructional Design as Calvinball!

Calvinball is a game presented in the Calvin and Hobbes comic strip, written by Bill Waterson.  It’s a game with ever-changing rules.

So how does this relate to Instructional Design? Should courses follow strict rules? Should there be a checklist with every item checked off for a course to be deemed “successful”?  Read more at the Connectivism & Connective Knowledge blog.

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